Finally, if the player comes here with even a moderate amount of missile upgrades (or the Charge + Wave + Ice + Plasma beam combo), Mother Brain will go down fairly quickly. The room is a single screen large and, due to Mother Brain's sprite design, the player can almost always hit her by aiming diagonally up at her. She has three attacks for most of the fight, then gets a fourth when low on health, but none of them deal very much damage and are fairly easy to avoid. For a Final Boss, Mother Brain isn't all that challenging.In the vanilla game, Draygon ordinarily unlocks access to Plasma, so this is typically only seen in "GT code" categories like GT Classic ( guide WR as of ) and "major glitches" categories like RAMBO or RBMBO ( guide WR as of ) however, it's fairly common in randomizers for players to have Plasma, Charge, and X-Ray by the time they fight Draygon. Draygon is also very vulnerable to cheese tactics, since there are unintended methods of killing it quickly: Shinesparks note It's the only boss vulnerable to Shinesparks, and two or three of them can kill it in under a minute and the Plasma/Charge/X-Ray combo note If you use a glitch to get the Plasma Beam early, you can zap it with a Charged Plasma Beam and then repeatedly use the X-Ray Scope, which resets Plasma's damage, allowing Draygon to be beaten by firing a Charge Shot at it and then rapidly tapping A. By shooting out the wall turrets in the room, then letting Draygon grab you, you can Grapple Beam onto the turrets and electrocute Draygon, killing it in seconds. There's a simple trick behind defeating Draygon, the boss of Maridia, that completely undermines how threatening it is.
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